Modeling Content-Adaptive Steganography with Detection Costs as a Quasi-Zero-Sum Game
December 2013·
,
Aron Laszka
Adam Foldes
Abstract
Recently, content-adaptive steganography was modeled by Johnson et al. as a stochastic, two-player, zero-sum game between a steganographer and a steganalyst. To model economically rational steganalysts, we generalize this model by introducing a non-uniform cost of steganalysis. We characterize the Nash equilibria of our game based on the theory of blocking games, a class of quasi-zero-sum games, which were previously used to study the attack-resilience of systems and networks. Finally, we provide efficiently computable linear programs for finding an equilibrium. To the best of our knowledge, our paper is not only the first one to solve our generalized model, but it is also the first one to solve the original model for every possible combination of the parameter values.
Type
Venue
Infocommunications Journal, 5(4), 33–43
Authors

Associate Professor
Aron Laszka is an Associate Professor in the College of Information Sciences and Technology at the Pennsylvania State University. Previously, he was an Assistant Professor at the University of Houston, a Research Assistant Professor at Vanderbilt University, and a Postdoctoral Scholar at the University of California, Berkeley.
His research interests revolve around artificial intelligence and cyber-physical systems, focusing on machine learning for decision making and optimization, with applications in smart and connected communities, critical infrastructure, and cybersecurity.
His research is funded by the National Science Foundation, the Department of Energy, the Department of Transportation, and other agencies.